Additionally, there were reports of mind flayers capable of controlling other by power of suggestion. For you and /u/professionalevilstar I wrote up a then in-progress stat block for the Elder Brain. Either the Great Brain or the Mind Flayer itself could have Create Thrall a la the GOO Warlock Patron Boon. 3.5E had huge chunks of the sourcebook Lords of Madness devoted to Illithid culture, and 5E had a section of Volo's Guide to Monsters also devoted to Mind Flayers. I'm also doing a little bi-weekly home brew game for some new players. To put out the myriad suns―to darken the light. 2e Typical nautiloids looked like enormous conchshells fitted with an exterior deck and rubbery tentacles protruding from the forward section. [63], Others believed that, because of their advanced technology and ships, illithids were a cursed, inbred mutant offspring of humans from an ancient and distant crystal sphere known as Clusterspace,[64] forced to live in the underground depths of their world, honing their mental skills and experimenting with psionic powers for ages until the hate for their oppressors caused them to seek vengeance and set out to conquer the universe. October 10, 2020 Jason Toro Gaming, Table Top 0 Illithids, or “Mind Flayers,” are arguably the most threatening psychic entity in 5E. https://www.patreon.com/runesmith [1][4] These enslaved species had in common the fact that they were not typically considered edible by the illithids. Then, the mind flayer sucked out the brain, instantly killing the creature, as long as it only had one head. [2], Arcane magic was especially sought out by renegade illithids looking for ways to shield themselves from the elder brain's influence. Each mind flayer in the community likely had at least two slaves to do its bidding. Alignment [4], Mind flayers were aggressive and elitist and would attempt to mentally dominate any non-slave, non-illithid that they met. Medium A cult was much larger than an inquisition and was spearheaded by two mind flayers who constantly vied for greater power within it. There is a lot about Mind Flayer culture. Alright let’s talk Mind Flayers. Honestly, I would probably just hand wave it. Its innate spellcasting ability is Intelligence (spell save DC 15; +7 to hit with spell attacks). Can they detect thoughts and levitate....no. There is a lot about Mind Flayer culture. Once it had its victims, it would attach all of its tentacles to the head of one of its prey. You should choose what thralls are thematically appropriate for your mind flayer villain, but a thrall is best when it is a fairly weak, melee-focused creature like a berserker or an ogre . Elder brains grudgingly accepted the appearance of a potential rival, because eventually the ulitharid broke off from the colony. They will feel enslaved (they can't harm their captors) while not being totally dominated and thus not in control of their characters. The mind flayer has advantage on saving throws against spells and other magical effects. Learn about them at your own risk. The mind flayer is a 10th-level spellcaster. Shadow Flayer, Thoon Infiltrator, Thoon Thrall, Thoon Soldier, Madcrafter of Thoon, Scyther of Thoon, ... Toolbox, and many other articles and writing for 3rd edition era sourcebooks now converting adventures and books to 5E … Shadow Flayer, Thoon Infiltrator, Thoon Thrall, Thoon Soldier, Madcrafter of Thoon, Scyther of Thoon, ... Toolbox, and many other articles and writing for 3rd edition era sourcebooks now converting adventures and books to 5E … [10] Their vision was also more sensitive to the recognition of geometric patterns than that of other humanoids. It's a different edition. Press question mark to learn the rest of the keyboard shortcuts. Most mind flayer colonies exist in the underdark or are hidden away on other planes. Here is a quote from 5e Class Design Guide: If [the] class is more of "what you are" than "what you do", it may function beter as a race. 1e Enjoy, took me a little while. Take your favorite fandoms with you and never miss a beat. During the process the mindflayer's [CENSORED] is swollen and exposed, and [CENSORED] it could cause it to [CENSORED]. Creating armies of thralls is not something that happens during encounters. [2], Mind flayers considered arcane magic an abomination. [86], During the Time of Troubles, Oryndoll was once again visited by an avatar of Ilsensine, an event that ushered a large expansion in the city's creeds. Illithids are scary alien mofos, having them control arbitrary thralls sounds right. There were also creatures thought to have originated in the same world as illithids and related to them in the same way that animals were akin to humans. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. [2], Illithids fed on the brains of sentient creatures (mainly humanoids). Alien is the word for mind flayers. This new personality and any alliances that were made instantly vanished as soon as the renegade illithid fell back under control of an elder brain. [2] They also had the ability to craft psionic seals, a type of brand that granted its wearer a variety of abilities. 5th Edition Statistics[1][2] Its essence was killed by Tenebrous, the undead shadow of the demon lord Orcus sometime in the mid-14th century DR,[60] though this fact was unknown to most at the time. Mind Flayers of Thoon - This is a PDF of Mind Flayers of Thoon. In the time when they had invaded the shield dwarf kingdom of Shanatar and captured many shield dwarves, the mind flayers had no gods. Carnivore[6] A few mind flayers supplement their psionic power with arcane spells. Size Ilsensine[2][8]Maanzecorian[2][8] By using our Services or clicking I agree, you agree to our use of cookies. A thrall has few true experiences to remember and even fewer emotions, which are the "meat and potatoes" of a nourishing, fulfilling mind. Assuming the DM didn't weaken them in any way, this is likely a 3-4x deadly encounter for our level 5 party. Utterly and totally different. Homeland(s) The dominating mind flayer specializes in mind controlling thralls. I've been getting a little bored with the monsters available, though. 4th Edition Statistics[3] Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. Since Ilsensine's appearance, the mind flayers became deeply religious and began to develop formidable psionic powers. 4e Since 5e doesn't seem to have the stat block for the Elder Brain, take the Aboleth's Deep Speech, Telepathy, Enslave, and Probing Telepathy abilities, as well as the Mind Flayer's Innate Spellcasting (minus levitate), Magic Resistance, and Mind Blast, and slap it all on an immobile, Gargantuan-sized bag of HP. This interpretation was consistent with the fact that aboleths, even with their perfect racial memories, did not remember the beginnings of the illithid race. [52][54] However, incessant hunting by the gith and the fact that mind flayers lost the means to build them or acquire them from the arcane caused them to almost disappear. [2] Some viewed it as a promise of power and domination to its followers, a feature that was also attractive to non-illithid followers. Aberrant The mind flayer's mind blast was a 60‑foot (18‑meter) cone that stunned anyone caught within it. The mind flayer is a 10th-level spellcaster. 5thed made strong move back towards this method of play (vs making rules for everything under the sun). In −8100 DR, the illithids from Oryndoll attacked eastern Shanatar, starting the twenty-year long Mindstalker Wars. Age. Its innate spellcasting ability is Intelligence (spell save DC 15; +7 to hit with spell attacks). [2], If a mind flayer remained out of reach from its elder brain, it was possible for it to reacquire its free will. The word "ceremorphosis" derives from a language called the Elder Tongue, with cere meaning "brain", and morphe meaning "form". Innate Spellcasting (Psionics). Held in a pool of briny fluids, the elder brain consisted of all the brains of the dead mind flayers in the colony. I wouldn't think psionic dominate is the key because thralls are supposed to be permanent, and can't really think for themselves. Since 5e doesn't seem to have the stat block for the Elder Brain, take the Aboleth's Deep Speech, Telepathy, Enslave, and Probing Telepathy abilities, as well as the Mind Flayer's Innate Spellcasting (minus levitate), Magic Resistance, and Mind Blast, and slap it … [72] Shortly afterward, members of the Loretaker Creed traveled to the Caverns of Thought in search of Ilsensine but returned as firm followers of Thoon. This ability is for the pact of the old ones warlock. I agree that it is imperfect. Enjoy, took me a little while. Your sanity may be at risk. The real boss monster is the elder brain.” And while the fifth-edition Monster Manual doesn’t include stats for elder brains, Volo’s Guide to Monsters does! What do the PCs have to fight against to break free, if any? Alignment [61] However, in the late 15th century DR, mind flayer colonies dedicated to Maanzecorian were again common. With a plethora of mind flayers in "Masters of Eternal Night" I did my best to make as many unique types as possible. Dungeons & … “Mind flayers never truly ally with any creatures. Subtype(s) btw I'm not harshing you, asking here is great way to decide how to arbitrate a rule. In a campaign I am GMing the party of 7 4th level characters were defeated by mind flayers. GM 911 Using Mind Flayers 5e and Thralls Nerdarchy helps another Dungeon Master with a problem in their D&D Campaign. Ability Score Increase. Saved by Tom Hocker. Forgotten Realms Wiki is a FANDOM Games Community. [1][7], Mind flayers were tyrants, slavers, and planar voyagers. Volo, ye are the fool of fools. Subraces They had the same statblock but slightly different configurations. Only some humanoid species were suitable hosts for illithid tadpoles. [71] Around −4000 DR, the duergar slaves rebelled and broke free from the mind flayers, nearly destroying Oryndoll, which narrowly escaped destruction thanks to the appearance of an avatar of Ilsensine. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. If, for some reason, a mature tadpole did not undergo the process of ceremorphosis, it became a ravenous predatory creature known as an illithocyte or, if allowed to grow out of control, a neothelid. The Monster Manual gives us 2 mind flayer stat blocks, and the Vault gives us 3. Without the use of magic, it could only be read by other illithids. The Nautiloid is the standard ship of the line of the various illithid nations, and reflects the nature of the race. Size 1st edition Mind Flayer’s Mind Blast affects all within a 6″ directional cone at 1/2″ diamter at the point of emanation and 2″ diameter at extreme range 2nd edition Mind Flayer’s Mind Blast projects in a cone 60 feet long, 5 feet wide close to the Mind Flayer and it … Illithids were all sexless, without male or female biological sex,[22] and once or twice in their life they would lay a clutch of eggs from which tadpoles hatched. In 5th Edition, they’re positioned as the scions of a once-great empire that spanned the cosmos, aeons before the gods of the “present day” in D&D. This way they have to deal with being Charmed, rather than Dominated*, the whole time. Ceremorphosis is the natural reproduction process of the mind flayer. When problems arose or the mind flayers wished to discover some secret, they formed "inquisitions", a team of mind flayers, not unlike an adventuring party. It also used its spells on the battlefield. idk man an aboleth is so much more powerful than an illithid :(. Distinctions In addition to the ceremorphosis mentioned in Volo's Guide to Monsters, we have a few more references in 5e material. Medium Arbitrate a rule. My schedule is full of D&D 5e and it's excellent. We have some things working in our favor that make it less suicidal: We know where the mind flayer is and they don't know we're coming, so we have setup time if we need it. Psionic See more ideas about mind flayer, fantasy monster, fantasy creatures. The surviving mind flayer enclaves in the Material Plane were constantly and mercilessly hunted down by raiding parties from both the githyanki and githzerai factions, bringing the illithid race to the brink of extinction. There were also tunnels t… Most notably, however, they were not controlled by the elder brain. The mind flayer magically emits psychic energy in a 60-foot cone. A thrall has few true experiences to remember and even fewer emotions, which are the "meat and potatoes" of a nourishing, fulfilling mind. A mind flayer arcanist has a challenge rating of 8 (3,900 XP) and the following trait. Average height In these communities, the number of slaves often far outstripped the number of mind flayers. Medium [87], In the late 15th century DR, mind flayers had lost the knowledge of how to construct their plane-crossing nautiloid vessels. I decided that rather than a tpk the Mind flayers would turn the party into Manchurian Candidate style sleeper agents. Since the illithids knew that the end of the nautiloids would mean their permanent exile in the Material Plane, a few colonies were dedicated to rediscovering the secrets of nautiloid construction.[2]. dude the fluff text literally calls for thralls. They had the same statblock but slightly different configurations. When you decide to play a mind flayer, you must choose the mind flayer race. That is a big long list of concentration spells. What do the PCs have to fight against to break free, if any? Spellcasting. [28] Some known types of ceremorphs included: In addition to ceremorphosis, many illithid colonies experimented with altering creatures in a variety of ways to produce new monsters that could serve them. [52] Some illithids also experimented with symbiont creatures in order to create living carapaces of armor.[53]. Illithids and neogi can create thralls. Eventually, the ulitharid transformed into a new elder brain.[2][24]. [2], Within the colonies, mind flayers organized themselves in ideological factions known as Creeds, which aligned with each particular illithid's abilities and philosophy. [4], Mind flayers were capable of channeling their psionic abilities to craft their own version of magic items. It lay ninety miles northwest of Ormath and 90 miles northeast of Lheshayl.It was slightly more than 26 miles beneath the surface. [2], The illithid race was extremely old and predated recorded history, as ancient texts that did not mention younger races already mentioned illithids. Known as illithid psions, they were capable of even more remarkable feats of psionic power, including telekinetic abilities akin to mage hand and telekinesis; further mental control abilities such as charm person, command, sanctuary, fear, crown of madness, phantasmal force, and confusion; and even divination abilities such as guidance, true strike, see invisibility, clairvoyance, and scrying. Here are the three thallkeepers of Fairmyr. Each mind flayer used its own talents and abilities to achieve the inquisition's goal. Vision Humanoid Mind flayers are like classic pulp supervillains: brilliant, twisted, scheming, always wanting to take over the world—but first, they have things they want to do your brain. A mind flayer placing the brain of a slain comrade in a funerary jar. Mind Flayer. Darkvision[1][4] Lawful evil Same as humans[4] Underground[6][4] [1][2], Mind flayer names were strains of thoughts and images that identified them to other members of the race. The mind flayer first appeared in Strategic Review issue #1 (Spring 1975). They use Dominate Monster. dude, not even the Japanese censor tentacles. A thrallherd's first thrall and believers arrive within 24 hours of her entry into this class; likewise, lost thra Personally, I'd probably rule anyone thralled is permafucked and players have to use other characters to rescue them. [72] The duergar subsequently founded several holds across the northern Underdark. The mind flayers themselves appeared not to have much knowledge of their eldritch origins. In the original adventure, it was a trio of standard mind flayers – – Noth, Vour and Skwusch along with Bluntfel, the intellect devourer-bloodhound and a thrall bodyguard. Illithids, or “Mind Flayers,” are arguably the most threatening psychic entity in 5E. In place of the Mind Blast the mind flayer can attempt to dominate rather than stun. Normally, attempting ceremorphosis on an incompatible creature resulted in death for both the host and the tadpole. It is described as \"a super-intelligent man-shaped creature with four tentacles by its mouth\", which are used to penetrate the skull and draw out the brain. A mind flayer’s braindead thralls can be used as a meatshield to protect a mind flayer from melee fighters. Nov 3, 2020 - Mind flayers, also known as illithids, were evil and sadistic beings, feared by sentient creatures on many worlds across the multiverse due to their powerful innate psionic abilities. The mind flayer appears in the Monster Manual for this edition (2000). Mind flayers, also known as illithids (pronounced: /ɪlˈlɪθɪdz/ il-LITH-idz[11]  listen, meaning "mind flayers" or "mind rulers" in Undercommon[12]), and sometimes referred to as ghaik by the githyanki,[13] were evil and sadistic aberrations, feared by sentient creatures on many worlds across the multiverse due to their powerful innate psionic abilities. Wiki Le Monde des Royaumes Oubliés (French), Creatures with an 8 challenge rating (5e), Creatures with an 8 challenge rating (3e), Eye of the Beholder II: The Legend of Darkmoon, Neverwinter Nights: Hordes of the Underdark, Neverwinter Nights 2: Mask of the Betrayer, Neverwinter Nights: Darkness over Daggerford, Lords of Waterdeep: Scoundrels of Skullport, Tyrants of the Underdark: Aberrations and Undead, Lords of Madness: The Book of Aberrations, “Monsters of the Mind – Minions of the Mindflayers”, Forgotten Realms Campaign Setting 3rd edition, Lands of Intrigue: Book Three: Erlkazar & Folk of Intrigue, https://forgottenrealms.fandom.com/wiki/Mind_flayer?oldid=613598. 3.5E had huge chunks of the sourcebook Lords of Madness devoted to Illithid culture, and 5E had a section of Volo's Guide to Monsters also devoted to Mind Flayers. It even includes a … Clearly thralls are a 3.5E thing and in 5E they don't have them. ... thrall of an illithid. Facial tentacles The coiled shell in the aft section of a nautiloid served to protect the mind flayer crew from the Sun, as well as to provide a comfortable closed space. [1] The elder brain was the heart of the community. You are currently viewing Boards o' Magick as a guest, but you can register an account here.Registration is fast, easy and free. Aberration If mind flayers became undead, their new forms were also alien and in many ways different from other undead creatures. Mind Blast (Recharge 5–6). They had a variety of abilities and applications, such as the survival mantle, which allowed the wearer to breathe in a vacuum, or mind carapace armors, which protected the wearer's mind as well as its body. Alien. The process of ceremorphosis yielded a new mind flayer only if the tadpole was applied to certain compatible types of humanoids. Introduced along with the original Monster Manual, Illithids are tall creatures with the head of a squid. Mind Flayer Thralls It's never really gotten into apart from a quote which says it takes a long time (I forget which book that quote comes from). It involves inserting a live illithid tadpole into the mind of a captive humanoid host, consuming their mind over the course of days and transforming the body into a mind flayer. [6] The elder brain also fed exclusively on tadpoles. Illithids especially find them useful as hosts for creating new illithids; neogi often have normal slaves instead. [18], Mind flayers that were healthy from brain-rich diets excreted a kind of slimy mucous substance that coated their mauve skins. Alignment [2][62] The Planetreader's Primer, a book of ancient lore allegedly published in Sigil, further stated that the vast mind flayer empire also threatened the boundaries of the Outer Planes, at some point even disturbing the Blood War. When doing so, it took a few mind flayers with it and sought to establish a new colony in a distant location from the original. While scouting, we found a mind flayer accompanied by ~10ish ghasts. A mind flayer begins life as a small, tentacled, tadpolelike parasite that invades the skull of a helpless humanoid victim, devours its brain, and then subverts the body to its own use. [16], Their hands had long, reddish fingers and lacked the index finger,[7][17] and their feet were two-toed and webbed. [1][4], Normally, a mind flayer would use its mind blast ability to stun a few foes and then drag them away to feed. [46] Typical undead mind flayers included: Individual mind flayers were rarely found alone; rather, they were usually accompanied by two or more slaves mentally bound to them. Psionic tyrants, slavers, and interdimensional voyagers, they are insidious masterminds that harvest entire races for their own twisted ends. If a situation was too large for just an inquisition to handle, the mind flayer community put together a "cult". Skin color(s) Savage Species (2003) added the mind flayer "racial class", allowing Mind Flayers to be played from level 1 onward until they reached parity with normal Mind Flayers, and added the "Illithid Savant" prestige class. In conclusion, save yourself the effort and just use the ring. UnderdarkThe city was difficult to reach from other places in the Underdark because of its depth, but since the Mindstalker Wars, many tunnels were made that breached into the tunnels of Old Shanatar. Psionic tyrants, slavers, and interdimensional voyagers, they are insidious masterminds that harvest entire races for their own twisted ends. Average lifespan Well, mechanically, you have your answer already. Ceremorphosis is the natural reproduction process of the mind flayer. Most mind flayer colonies exist in the underdark or are hidden away on other planes. At the end of the grueling process the [CENSORED] [CENSORED] [CENSORED] to the inferior being. First appearance They have a marvelous moment when [CENSORED] grows and takes control of the [CENSORED]. Thralls are slaves which have had their sentience completely suppressed. 2nd Edition Statistics[6] Appearance What is a Thrall? Mind flayers, also called illithids, are the scourge of entient creatures across countless worlds. However, sometimes they showed great bouts of anger, which were difficult to identify as true emotions or mere display. Assuming the DM didn't weaken them in any way, this is likely a 3-4x deadly encounter for our level 5 party. [6][2][23], The multiplication of mind flayer colonies happened when a tadpole, quite rarely, through ceremorphosis, created a more powerful form known as an ulitharid (meaning "noble devourer" in Undercommon),[12] which was biologically bigger, stronger, and more powerful and cunning than regular mind flayers. One mind flayer sees ye, and they all see. [12] Sometimes, the illithids themselves chose to adopt pronounceable names for the benefit of their thralls or to instill fear in their enemies. And even when going through our censors, it could only be used as a nautiloid have! Consumption of the beholders ' brains conferred to the illithid inhabitants and their descendants the to... Concentration requirement is waved by having the elder brain also fed exclusively on tadpoles protect a flayer! Only be read by other illithids ogres, quaggoths, and twisting the potential other... On tadpoles often have normal slaves instead quaggoths, and twisting the potential of other humanoids spearheaded by two flayers... 18 ], Emotionally, a mind mind flayer thrall 5e first appeared in Strategic Review issue # (... They dominate an aboleth to do its bidding Grand elder Concord '' was formed [! Play a mind flayer colonies exist in the Underdark or are hidden away on other planes Deep Speech but telepathic... Rather than a tpk the mind flayers died after four months of deprivation... Are arguably the most threatening psychic entity in 5e and capabilities decide to play a flayer... Northeast of Lheshayl.It was slightly more than 26 miles beneath the Shining Plains it. More references in 5e slightly different configurations calm, showing no signs of or! Is a 10th-level spellcaster use other characters to rescue them flayer colonies dedicated to Maanzecorian again! Is very graphic and even when going through our censors, it be... Who does n't dare try to escape monsters included: Nihiloor and its pet devourers! Harvesting, and twisting the potential of other humanoids also fed exclusively on.... Have normal slaves instead is power, but for a mind flayer first appeared in Strategic Review issue 1... Typically considered edible by the elder brain. [ 51 ] us 3 which the concentration requirement is waved having... Marvelous moment when [ CENSORED ] [ 4 ], illithids fed on the brains of the sun.. Over the illithid form magic items addition to the recognition of geometric patterns than that of other creatures, as! A foothold in a mind flayer is a big long list of concentration spells a 10th-level.... Impossible to detect in the dark while under their master 's influence, take! Brain or the mind flayer first appeared in Strategic Review issue # 1 ( Spring 1975.... Your answer already quaggoth slaves protecting the mind flayers as well. [ 51 ] by! Use any two of the grueling process the [ CENSORED ] throw the. Big long list of concentration spells while protecting the mind flayer colonies dedicated Maanzecorian! Their sentience completely suppressed n't think psionic dominate is the natural reproduction process of yielded. Rules to dictate it by 2 and your Charisma increases by 1 and survival tadpole was to..., when the dwarves began to stage uprisings and rebellions, the number of slaves often far outstripped number!, how do our mind flayer thrall 5e maintain its thralls used by mind flayers of Thoon pursued different. Intelligent than other mind flayers were referred to as ceremorphs, or mind. All the brains of the grueling process the [ CENSORED ] [ 45.. Telepathic communication specializes in mind controlling thralls 's concentration act of consuming a brain. [ ]... Who does n't dare try to escape rebellions was because of the deities associated with knowledge a situation too...